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Play across the Hacksaw catalogue and you'll bring the wrong instinct to the Chaos Crew 2 online slot.
Wanted Dead or a Wild adds its multipliers. Hand of Anubis sums its reel values. Dork Unit adds between Gift Boxes. Chaos Crew 2 multiplies — two Cranky Cats at 20x on the same winning line produce 400x before the symbol payout is even applied. That single rule is why the ceiling doubled from the original's 10,000x to 20,000x. Play the Chaos Crew 2 demo free above, or play Chaos Crew 2 real money in AUD at LuckyElf Casino.
|
Game |
Multiplier behaviour |
Two 20x symbols give you |
|
Wanted Dead or a Wild |
Added |
40x |
|
Hand of Anubis |
Summed across reels |
40x |
|
Dork Unit |
Added between boxes |
40x |
|
Chaos Crew 2 |
Multiplied |
400x |
Ten times the difference, from the same two symbols.
Chaos Crew 2 online compounds fast, too. Three cats at 20x is 8,000x on paper before the cap intervenes. That's why Hacksaw could raise the ceiling without touching much else — the arithmetic underneath does the work.
The practical read: you're not hoping for one big cat. You're hoping for two decent ones on the same line, which is a completely different thing to watch for.
|
Feature |
Details |
|
Provider |
Hacksaw Gaming |
|
Release |
September 2023 |
|
Grid |
5x5 |
|
Paylines |
19 fixed, left to right |
|
RTP |
96.27% default; up to 96.35% on some buy options |
|
Volatility |
5 out of 5 |
|
Bet range |
A$0.10 to A$100 |
|
Maximum win |
20,000x |
|
Wild |
Cranky Cat, carrying 2x to 20x |
|
Multiplier behaviour |
Values multiply |
|
Buy options |
Six |
|
Mobile |
iOS, Android, browser |
Where purchases are permitted, the Chaos Crew 2 slot offers six routes in — more than any other game in our lobby.
|
Option |
RTP |
Volatility |
|
BonusHunt FeatureSpins |
96.22% |
Extreme |
|
Bonus |
96.34% |
Very high |
|
Super Bonus |
96.30% |
Very high |
|
Best of Bonus |
96.29% |
High |
|
Epic Drop FeatureSpins |
96.35% |
High |
|
Best of Super Bonus |
96.35% |
High |
The cheapest option carries the lowest return and the roughest variance. BonusHunt makes each spin ten times likelier to trigger a bonus, which sounds generous until you notice you're buying probability rather than a round, at 96.22%, with extreme volatility attached.
The two best returns tie at 96.35% and sit at opposite ends of the price list. Epic Drop FeatureSpins guarantees an Epic Drop with fifteen or more multiplier symbols. Best of Super Bonus is the priciest thing in the menu. Same expected value, wildly different outlay.
Chaos Crew 2 prices vary between operator builds and sources disagree — we've seen BonusHunt quoted at both 5x and 10x, Epic Drop at 200x and 400x. Check the live menu rather than trusting any review, this one included. The RTP figures hold up consistently; the prices don't.
Epic Drop is a random Chaos Crew 2 pokie event with no trigger condition to meet.
The screen switches to a bonus display, a minimum of five multiplier symbols drop onto the reels, they reveal their values, the effects apply to their reels, your win is calculated, and you're back where you started.
Hacksaw added Epic Drop because the original Chaos Crew got criticised for an empty base game, and it does help. Chaos Crew 2 pokies would be a considerably duller wait without it.
Worth knowing: Epic Drop is a taste of the bonus rather than the bonus itself. The full round needs three paint-spattered scatters and runs a multi-stage structure with free spins, feature upgrades and Best Of variants that select the strongest outcome from a set.
We'd rather say this than let the Chaos Crew 2 slot ceiling do the talking.
Low symbols return 4x for five of a kind. At A$1 a spin that's four dollars for filling an entire payline. Premiums stop around 20x. Dead spins arrive constantly, and Hacksaw's own materials describe base play as a grind without BonusHunt running.
That's not a criticism of the design so much as a description of it. Everything meaningful in Chaos Crew 2 online sits in the multiplying cats and the bonus rounds, and the paytable exists to keep the reels turning while you wait.
Nineteen paylines is the other unusual choice — Hacksaw avoid round numbers on their grids, and nineteen across a 5x5 is one of their signatures.
The Chaos Crew 2 RTP is 96.27% by default, which is respectable and holds across the standard play modes.
Chaos Crew 2 volatility is 5 out of 5. Hacksaw's ceiling, no hedging, and it's an honest rating — this game will take your balance somewhere unpleasant while you wait, then hand you something disproportionate when the cats line up.
The cap is hard. If a single round would exceed 20,000x, the round ends there and 20,000x is paid.
Our read at LuckyElf: this is for players who already know they enjoy extreme variance. New to Hacksaw? Start with Le Bandit or Dork Unit in our lobby instead — both medium volatility, both reaching 10,000x, and neither will empty a modest bankroll inside twenty minutes. Come back to Chaos Crew 2 when you want the swings.
The Chaos Crew 2 slot uses ten regular symbols split across two tiers, plus Cranky Cat and the bonus scatter.
Dice, mouth, face, diamonds and pyramids sit in the upper tier at 10x to 20x for five of a kind. Hearts, smiley, wings, the A logo and 8 balls fill the lower tier at 4x flat.
Cranky Cat pays 40x on top of whatever multiplier it carries, which makes it the strongest symbol in the game by a wide margin — and that's before the multiplying rule does anything.
Look at the spread and the design becomes obvious. Four times your stake for a full line of low symbols is nothing. Twenty times for the best regular symbol isn't much either. Everything is calibrated so that a line without a cat on it barely registers, and a line with two cats on it changes your session.
That's a deliberate structure rather than a stingy one. Chaos Crew 2 online spends its entire maths budget on the multiplying wilds and the six-tier bonus system, and the paytable is what's left over.
Chaos Crew 2 pokies run in demo on virtual credits with Cranky Cat multipliers, Epic Drop, the full bonus round and all six buy options. No account, no deposit, resets on reload.
Two things worth doing.
Watch two cats land on the same line. The number they produce will be larger than you expect, and that's the whole point of this article. It reframes what you're hoping for on every spin, and it's the instinct players carry over wrong from other Hacksaw titles.
Then run each buy a few times. Six options priced from a few times your stake to several hundred is a lot of money to spend working out which you like. Free play costs nothing, and since the returns sit within 0.13 percentage points of each other, the honest answer is that you should pick on feel — and feel is exactly what a demo gives you.
Demo wins are virtual, can't be withdrawn and don't count toward promotions or wagering.
|
Chaos Crew |
Chaos Crew 2 |
|
|
Release |
2020 |
September 2023 |
|
Grid |
5x5 |
5x5 |
|
Paylines |
19 |
19 |
|
RTP |
Around 96% |
96.27% |
|
Max win |
10,000x |
20,000x |
|
Wild multipliers |
Yes |
2x to 20x, multiplying |
|
Epic Drop |
No |
Yes |
|
Buy options |
Fewer |
Six |
Chaos Crew 2 doubles the ceiling, adds Epic Drop to fill the hole in base play, and stretches the buy menu from a couple of options to six. The alley, the characters, the 19-line layout all carried across unchanged.
Played the original and found the base game empty? Epic Drop is the answer to that specific complaint. Liked it as it was? Nothing has been taken away.
Editor note: one source lists the maximum as 25,000x against the 20,000x Hacksaw and most databases state. Treat 20,000x as correct and verify against the live paytable. Buy prices differ between operator builds.
Being direct saves everyone time.
Chaos Crew 2 is for players who've already decided they like extreme volatility and know what a 5-out-of-5 rating costs over an evening. The multiplying cats are genuinely distinctive, the six-tier buy menu gives you real choices, and the 20,000x ceiling is reachable in a way plenty of advertised maximums aren't.
It's the wrong game if you want the base game to entertain you. Four times stake for a full line of low symbols is what you'll see most often, and no amount of Epic Drops changes that arithmetic.
It's also the wrong first Hacksaw game. The studio's medium-variance range — Le Bandit, Dork Unit — teaches you the same design language at a fraction of the cost, and both reach 10,000x while hitting roughly three times more often.
Our position: come here second, not first.
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